
2024
Game Dev
Developed a 2D multiplayer fighting game in Unreal Engine 5 using Blueprints, featuring character selection and dynamic combat mechanics.
Game Development
Client /
Personal
This 2D multiplayer fighting game was developed in Unreal Engine 5, leveraging the Blueprints visual scripting system for efficient and flexible game development. The game includes a menu where players can choose from multiple characters and select different maps. Each character is designed with unique health and attack stats to ensure balanced gameplay. The game features responsive keyboard controls, with one player using WASD and the other using arrow keys. The project also integrates various audio effects for actions like attacks and deaths, adding to the immersive experience. The graphics and mechanics are fully customizable, making the game adaptable for specific user needs. This project highlights my ability to design and implement complex game mechanics, manage character animations, and create a polished user interface, all while maintaining smooth multiplayer functionality.